Thursday, May 29, 2014

Cel-shaded RPG Shiness is the game furries and Avatar: the Last Airbender fans have been waiting for

I know, I know.  You've probably got enough RPGs in your shame pile that the thought of even starting a new game is a harrowing prospect.  But if you've got room in your heart, soul, and wallet for one more you might want to check out this indie gem from Ynnis Interactive.

The low-profile French indie studio's most recently known for its work on bring the venerable anime The Mysterious Cities of Gold back to life on consoles and mobile, and now it's trying its hand at a completely original RPG.

At this point, you might groan and expect some jangly 16-bit landscape made in RPG Maker - but the gorgeous, cel-shaded world of Shiness is something that needs to been seen (and heard) to be believed.

After all, not many indie RPGs take the time to create their own languages for its characters to use.

So, it looks great, sounds great, and has an interesting puzzle / RPG component to it.  What's the catch?

Well, the downside is that Shiness is currently on Kickstarter and is - at time of writing - just short of its $100,000 goal.

You might be *ahem* shy to donate - having been burned by Kickstarters not delivering in the past - but Ynnis wrapped up and delivered Mysterious Cities of Gold mere months after its Kickstarter ended so they definitely have a track record of success.

Or, y'know, at least not being horrible.

The artwork and character design in Shiness is probably best described as polarizing.  I can recognize that it's absolutely gorgeous, and the in-engine video clips look great (what else would you expect from a game built on the Unreal Engine?) - but the character design kinda loses me.

If you're into the idea of anthropomorphic animals channeling the elements to vanquish evil and save the world, however, you might want to head over to Kickstarter to give Shiness the last push it needs to clear its funding goal.

So far, Shiness has a PC and Mac release planned with the possibility of a Wii U port down the road.

It's also got a rather pretty in-engine tour of the starting zones that you might want to check out.