Wednesday, May 7, 2014

Why yes, that is Zelda's Temple of Time rebuilt in Unreal Engine 4

Ocarina of Time is a very special game in the Legend of Zelda franchise, as it's the first to receive a full remake from the ground up.

But for some fans, getting 3D graphics and a slightly updated engine weren't enough.  No, these insatiable HD nuts wants something better, grittier, and more realistic than Wind Waker HD and Ocarina of Time 3D combined.

Many thought these fans would go to their graves unsatisfied and rise up as unsatisfied zombies when the words "free-to-play Zelda" are uttered without irony, but an enterprising graphic artist decided it'd be fun to recreate a part of Ocarina of Time using a more modern game engine.

So, he chose The Temple of Time and decided to give it the Unreal Engine 4 treatment (y'know, the game engine being used on the Xbox One and PS4...)

The results are spectacular, if slightly Egyptian.

Admittedly, the graphical genius behind this project used a few other pieces of software to bring this footage into being - but still, this is a tantalizing glimpse at what a Zelda game could look like running on the latest and greatest game engines out there.

The odds of an actual Zelda game every looking like this any time soon are slim to none, but hey - too much realism ruins the fantasy, right?